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illustration process

Illustration Process- Young Heroes

After getting into Rayman again recently, I started thinking about how much fun it is seeing game mascots together in series like Smash Bros and other crossover games. I decided to do an illustration of some of my favorites coming together, and thought it would be fun to draw their younger selves for it.

This was a rather tough one to figure out at first. I had a general idea of what I wanted to do, but not exactly how I wanted to show it.

First I thought about Rayman telling young Mario, Crash Bandicoot, and Sonic about his adventures in a book, but I wasn’t a fan of the composition.

Then I played around with the idea of him teaching them, since almost all of them had some sort of learning games. However, I still didn’t like how it was coming out.

Eventually I ended up finding a nice solution and a composition I was happy with. I kept the idea of Rayman reading to baby Mario, while having Sonic and baby Crash off in the background.

I refined the character sketches and fleshed out the background a bit. I was referencing referenced Pink Plant Woods from Rayman 1 for the setting.

I refined the background even further for more details, and at this point I decided against inking it and instead coloring it lineless.

I inked the characters then laid out the background flats for later.

Went into more detail and shading in the background, then laid out the flat colors for the characters.

Then finally I added the last bit of details to the characters and background with shading, lighting, and text on the book.

Here’s a video of the process!

This illustration has been one of my most detailed ones so far, I’m very happy with it!

Categories
illustration process

Illustration Process- Sonic X Ocarina of Time

In 2017 Sonic and The Legend of Zelda had an interesting crossover, and I wanted to draw a picture inspired by that. However, I never ended up finishing it and eventually gave up on it. Jump ahead to 2020 and the idea came back to me again, this time with me fully committing.

First, I had to figure out which of the Zelda games I wanted to combine with Sonic. My original idea was with Twilight Princess (which I’ll still get to eventually), but after thinking it over I decided to go with Ocarnia of Time for inspiration.

I took time to look at some of the game’s art to figure out the type of mood I wanted the picture to have. Then, after gathering as many references I could find of Sonic’s outfit from the official crossover, I got started.

I had the image in my mind of wandering into the forest and encountering with the fairy that travels with you in the game, Navi. I wanted to really capture that feeling of wonder, with Sonic reaching out in curiosity,

Next I refined the detail in the sketch as much as I could. I pulled out a lot of forest references for this one. Also tried to get the most out of the references of Sonic’s outfit.

Detailed Inking
Flats
Basic Shadows
Basic Lighting
Overlay + Effects

After adding extra effects and details, I came away with an illustration I’m still very happy with now! I’ll have to revisit this crossover combination again one day, and maybe finally tackle that Twilight Princess picture.

Thank you for reading!